AI Insights · Timothy · July 2022
Top 5 Cartoon Fantasy Games on iOS in Turkey - Q2 2022
Explore the performance of the top 5 cartoon fantasy games on iOS in Turkey during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top 5 cartoon fantasy games on the iOS platform in Turkey. Here's a detailed look at the trends in downloads, revenue, and active users for these popular apps.
Candy Crush Saga
During Q2 2022, Candy Crush Saga experienced a moderate fluctuation in its weekly revenue, peaking at around $42K in mid-April and ending the quarter with approximately $33.7K. The game saw a slight decline in weekly downloads initially, from 14.4K to around 9.6K by the end of May, but recovered to approximately 12.8K in the last week of June. The weekly active users hovered around 180K, with minor variations throughout the quarter.
Zooba: Zoo Battle Royale Games
Zooba: Zoo Battle Royale Games exhibited a steady weekly revenue trend, averaging between $2.3K to $3.4K. Weekly downloads varied, starting at 6.3K and showing a dip to around 2.9K in early May before stabilizing at roughly 3.6K in late June. The weekly active users saw a peak of around 44.8K in mid-April, with a consistent average of about 34K to 39K towards the end of the quarter.
My Talking Tom
My Talking Tom's revenue saw minor fluctuations, ranging from $31 to $125 throughout Q2 2022. Downloads displayed variability, starting at 4.6K and dipping to approximately 3.1K by the end of May, then rising to about 4K in the last week of June. The weekly active users remained relatively stable, averaging around 120K to 130K.
My Talking Tom 2
My Talking Tom 2 showed a varied revenue trend, fluctuating between $88 and $229. Downloads started at 4.1K, dropped to approximately 3.1K in late April, and peaked at around 4.9K in mid-June. The active user base remained consistent, averaging around 47K to 50K throughout the quarter.
My Talking Tom Friends
My Talking Tom Friends had a relatively stable revenue, with a peak of $230 in early May and ending the quarter at approximately $100. Downloads started at 4.2K, saw a dip to around 2.8K in late May, and ended at about 3.9K in the last week of June. The weekly active users showed stability, averaging around 32K to 35K.
For more detailed insights and data, visit Sensor Tower. This information provides a snapshot of the app performance trends, useful for understanding market dynamics and user engagement in Turkey during Q2 2022.